Concept to 3D Art for the Game Designer Training
CD Contents For This Title
All the chapters and lesson contents of Concept to 3D Art for the Game Designer are listed below.
To help you evaluate our training, we have made some of the tutorials for Concept to 3D Art for the Game Designer freely available. Click on any of the linked lesson listings below to preview FREE!
To help you evaluate our training, we have made some of the tutorials for Concept to 3D Art for the Game Designer freely available. Click on any of the linked lesson listings below to preview FREE!
In this VTC course, you will learn about the pre-production process behind creating concept art for a video game character. It starts with understanding a character\'s background. From there, you will proceed to concept sketching and painting, and finally to preparing a finished concept presentation model in 3D. Professional illustrator, television animation art director, and writer Dwayne Ferguson takes you through an in-depth look at the creative process of character design from 2D to 3D. To begin learning today, click on the movie links below.
Choose your media type:
To view the Free Tutorials listed below, you must have QuickTime installed. Please note that the online free samples have been compressed for quicker downloads. Purchased CDs have higher sound and video quality.
Monitor resolution needs to be set to at least 1024 by 768 to view the entire movie.
Monitor resolution needs to be set to at least 1024 by 768 to view the entire movie.
Introduction
|
||
Concept Art | (04:26) | |
Tools and Applications | (05:31) | |
Work Files | (01:21) | |
The Character
|
||
Design Brief | (05:37) | |
Character Story | (05:04) | |
Character Bible | (03:43) | |
Organization
|
||
Project Management | (05:43) | |
Folder Structure | (04:36) | |
Image Sharing | (03:26) | |
Reference | (03:31) | |
Concept Sketching
|
||
Gestures | (06:16) | |
Thumbnails | (05:20) | |
Sketching | (04:24) | |
Silhouettes | (07:12) | |
Plan for Motion | (05:00) | |
Painting Value
|
||
Project Overview | (03:21) | |
Brushes pt. 1 | (06:42) | |
Brushes pt. 2 | (05:47) | |
Value pt. 1 | (05:59) | |
Value pt. 2 | (05:57) | |
Value pt. 3 | (06:50) | |
Value pt. 4 | (06:56) | |
Value pt. 5 | (06:59) | |
Value pt. 6 | (06:58) | |
Adjustments | (05:52) | |
Painting Color
|
||
Project Overview | (02:25) | |
Painting Color pt. 1 | (04:32) | |
Painting Color pt. 2 | (03:47) | |
Painting Color pt. 3 | (04:22) | |
Painting Color pt. 4 | (03:59) | |
Painting Color pt. 5 | (07:34) | |
Painting Color pt. 6 | (06:59) | |
Painting Color pt. 7 | (06:19) | |
Painting Color pt. 8 | (06:54) | |
Painting Color pt. 9 | (06:37) | |
Painting Color pt. 10 | (06:47) | |
Color Correction | (05:25) | |
Base Mesh
|
||
Project Overview | (03:25) | |
Zspheres pt. 1 | (06:49) | |
Zspheres pt. 2 | (05:17) | |
Zspheres pt. 3 | (04:05) | |
Zspheres pt. 4 | (04:41) | |
Zspheres pt. 5 | (05:33) | |
Zspheres pt. 6 | (06:45) | |
Zspheres pt. 7 | (03:21) | |
Sculpting
|
||
Project Overview | (04:19) | |
Sculpting pt. 1 | (06:55) | |
Sculpting pt. 2 | (06:23) | |
Sculpting pt. 3 | (05:54) | |
Sculpting pt. 4 | (04:40) | |
Sculpting pt. 5 | (06:44) | |
Sculpting pt. 6 | (06:32) | |
Sculpting pt. 7 | (06:01) | |
Sculpting pt. 8 | (05:49) | |
Sculpting pt. 9 | (06:44) | |
Sculpting pt. 10 | (07:09) | |
Sculpting pt. 11 | (06:25) | |
Sculpting pt. 12 | (06:25) | |
Sculpting pt. 13 | (07:16) | |
Sculpting pt. 14 | (06:40) | |
Sculpting pt. 15 | (06:03) | |
Sculpting pt. 16 | (05:49) | |
Sculpting pt. 17 | (07:03) | |
Sculpting pt. 18 | (06:27) | |
Texture Painting
|
||
Project Overview | (02:07) | |
Texture Painting pt. 1 | (06:49) | |
Texture Painting pt. 2 | (07:01) | |
Texture Painting pt. 3 | (07:01) | |
Texture Painting pt. 4 | (07:04) | |
Texture Painting pt. 5 | (06:15) | |
Texture Painting pt. 6 | (06:34) | |
Presentation
|
||
Project Overview | (02:30) | |
Posing pt. 1 | (06:47) | |
Posing pt. 2 | (05:41) | |
Lighting | (03:47) | |
Rendering | (05:28) | |
Post Production
|
||
Project Overview | (02:38) | |
Post Production pt. 1 | (06:58) | |
Post Production pt. 2 | (06:32) | |
Post Production pt. 3 | (04:53) | |
Post Production pt. 4 | (06:55) | |
Post Production pt. 5 | (06:20) | |
Resources
|
||
Application Resources | (04:25) | |
Texture Resources | (05:45) | |
3D Magazines | (04:50) | |
Gaming Magazines | (03:56) | |
Conclusion
|
||
Wrap Up | (04:18) | |
Credits
|
||
About the Author | (02:46) |
Title Information / Pricing
Title: | Concept to 3D Art for the Game Designer |
Author: | Dwayne Ferguson |
SKU: | 34310 |
ISBN: | 978-1-61866-036-7 |
Release Date: | 2012-03-10 |
Price: | |
Duration: | 8 hrs / 88 lessons |
Work Files: |
Yes |
Captions: | Available on CD and Online University |
Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7 |
Online University Access all our Training for only 30
The Online University provides unlimited 24/7 access to ALL of VTC's incredible training content for the low fixed price of just $30/month (USD)
Related Titles
Select Bandwidth
Now Shipping
Client Testimonials
What a great product! I have purchased alot of training for 3DS Max and they don't even come close to yours. Your training cd taught me so much...
Danny Doyle